Menu
Setting | Value |
---|---|
ai_disabled | |
ai_ignoreplayers | 0 |
coop | |
deathmatch | 1 |
decalfrequency | |
mp_allowNPCs | 1 |
mp_autocrosshair | |
mp_fadetoblack | 0 |
mp_falldamage | |
mp_flashlight | 1 |
mp_footsteps | |
mp_forcerespawn | 1 |
mp_fraglimit | |
mp_friendlyfire | 1 |
mp_teamlist | |
mp_teamplay | 0 |
mp_timelimit | |
mp_weaponstay | 0 |
nextlevel | |
physgun_limited | 0 |
physgun_maxrange | |
r_AirboatViewDampenDamp | 1.0 |
r_AirboatViewDampenFreq | |
r_AirboatViewZHeight | 0.0 |
r_JeepViewDampenDamp | |
r_JeepViewDampenFreq | 7.0 |
r_JeepViewZHeight | |
r_VehicleViewDampen | 0 |
sbox_bonemanip_misc | |
sbox_bonemanip_npc | 1 |
sbox_bonemanip_player | |
sbox_godmode | 0 |
sbox_maxballoons | |
sbox_maxbuttons | 20 |
sbox_maxcameras | |
sbox_maxdynamite | 10 |
sbox_maxeffects | |
sbox_maxemitters | 5 |
sbox_maxhoverballs | |
sbox_maxlamps | 20 |
sbox_maxlights | |
sbox_maxnpcs | 10 |
sbox_maxprops | |
sbox_maxragdolls | 5 |
sbox_maxsents | |
sbox_maxthrusters | 50 |
sbox_maxvehicles | |
sbox_maxwheels | 20 |
sbox_noclip | |
sbox_persist | |
sbox_playershurtplayers | |
sbox_weapons | 1 |
sensor_debugragdoll | |
sensor_stretchragdoll | 0 |
sv_accelerate | |
sv_airaccelerate | 10 |
sv_allowcslua | |
sv_alltalk | 0 |
sv_bounce | |
sv_cheats | 0 |
sv_contact | |
sv_footsteps | 1 |
sv_friction | |
sv_gravity | 600 |
sv_hl2mp_item_respawn_time | |
sv_hl2mp_weapon_respawn_time | 20 |
sv_maxspeed | |
sv_maxusrcmdprocessticks | 24 |
sv_noclipaccelerate | |
sv_noclipspeed | 5 |
sv_password | |
sv_pausable | 0 |
sv_report_client_settings | |
sv_rollangle | 0 |
sv_rollspeed | |
sv_specaccelerate | 5 |
sv_specnoclip | |
sv_specspeed | 3 |
sv_steamgroup | |
sv_stepsize | 18 |
sv_stopspeed | |
sv_voiceenable | 1 |
sv_wateraccelerate | |
sv_waterfriction | 1 |
ttt_allow_discomb_jump | |
ttt_credits_starting | 2 |
ttt_crowbar_pushforce | |
ttt_debug_preventwin | 0 |
ttt_detective_hats | |
ttt_detective_karma_min | 1250 |
ttt_detective_max | |
ttt_detective_min_players | 5 |
ttt_detective_pct | |
ttt_det_credits_starting | 1 |
ttt_firstpreptime | |
ttt_haste | 0 |
ttt_haste_minutes_per_death | |
ttt_haste_starting_minutes | 5 |
ttt_idle_limit | |
ttt_limit_spectator_chat | 1 |
ttt_limit_spectator_voice | |
ttt_minimum_players | 2 |
ttt_namechange_bantime | |
ttt_namechange_kick | 0 |
ttt_no_nade_throw_during_prep | |
ttt_postround_dm | 1 |
ttt_posttime_seconds | |
ttt_preptime_seconds | 25 |
ttt_ragdoll_pinning | |
ttt_ragdoll_pinning_innocents | 1 |
ttt_roundtime_minutes | |
ttt_round_limit | 10 |
ttt_sherlock_mode | |
ttt_teleport_telefrags | 1 |
ttt_time_limit_minutes | |
ttt_traitor_max | 6 |
ttt_traitor_pct | |
ttt_voice_drain | 0 |
ttt_voice_drain_admin | |
ttt_voice_drain_normal | 0 |
ttt_voice_drain_recharge | |
tv_enable | 0 |
tv_password | |
tv_relaypassword | 0 |
Download and play the latest 5) Nightmare maps for Garry's Mod. Gmod npc battle Combine vs Rebel base - YouTube Rebel Conversations (Gmod) - YouTube GMOD 13 Combine Scout Mech - YouTube Gmod 13 - Combine Sniper by iAN1213 on DeviantArt Skyscraper Battle Combine Elite Soldiers vs Vortigaunts. GMOD NPC Battles #1 - Combine Juggernaut vs.
Search, sort, filter, and browse a complete list of public Garry's Mod servers. GMod/SFM: Warlord-class Battle Titan (WIP) By Joazzz2 On Req:GMOD-MMD Chaotic Battle Wars! Mac game dracula 4: the shadow of the dragon. By Ruiyabi On DeviantArt Req:GMOD-MMD Chaotic Battle Wars! Records 1 5 8 – innovative personal database pdf. If you already have all that stuff i am going to procede onto Mar 07, 2017 Upon the release of GMod.
![Battle Battle](https://i.ytimg.com/vi/DeV-1lamoZ8/maxresdefault.jpg)
Gmod Maps With Npcs
What good addons are there for fighting with NPCs, creating combat scenarios, and basically for good combat and fighting? Specifically I'd like some addons that can improve the AI to be more 'tactical' or aggressive, addons that improve or add environmental destruction functionality, maps with interactive doors and responsive environment (prop destruction, breachable walls even?), and maybe. Framer 116 – prototyping tool for testing interactivity.